NFTs
As 10 principais maneiras incríveis pelas quais os jogos NFT estão financiando o futuro do Blockchain
O cenário dos jogos está passando por uma mudança sísmica. Já se foram os dias de simplesmente acumular bugigangas virtuais sem valor no mundo real. A ascensão da tecnologia blockchain e dos tokens não fungíveis (NFTs) inaugurou a era dos jogos play-to-earn (P2E), onde os jogadores podem não apenas desfrutar de seus títulos favoritos, mas também potencialmente ganhar criptomoedas ou ativos valiosos no jogo. Esta mudança de paradigma não está apenas a revolucionar a indústria dos jogos; também está agindo como uma fonte significativa de financiamento para o futuro do blockchain tecnologia.
Jogos jogue para ganhar aproveite a tecnologia blockchain para criar propriedade verificável de itens e personagens do jogo. Esses ativos digitais são representados como NFTs, tokens exclusivos armazenados em uma blockchain que podem ser comprados, vendidos ou negociados em mercados dedicados. Essa propriedade capacita os jogadores de várias maneiras:
A ascensão dos jogos Play-to-Earn está tendo um efeito cascata em todo o ecossistema blockchain. Veja como:
Financiando o Futuro do Blockchain
O mundo dos jogos passou por uma transformação revolucionária com o surgimento de modelos Play-to-Earn (P2E) alimentados por Tokens Não Fungíveis (NFTs). Esses jogos inovadores não tratam apenas de entretenimento; eles estão criando um novo paradigma onde os jogadores podem ganhar valor no mundo real através de seu jogo. Isso não apenas incentiva os jogadores, mas também abre possibilidades interessantes para financiar o futuro da tecnologia blockchain. Vamos nos aprofundar nos 10 principais modelos Play-to-Earn que estão revolucionando a indústria de jogos e alimentando o futuro do blockchain:
1. Possuir ativos no jogo: o poder da propriedade NFT
Imagine um jogo onde os itens que você adquire não são apenas bugigangas digitais, mas ativos valiosos que você realmente possui. Os jogos P2E aproveitam os NFTs para representar itens do jogo, como armas, armaduras, terrenos ou até mesmo personagens. Os jogadores podem ganhar esses NFTs através do jogo, comprá-los de outros jogadores em mercados secundários e até mesmo criar ou criar novos. Isso dá aos jogadores a verdadeira propriedade e a capacidade de monetizar seus ativos no jogo.
2. Ganhar através do jogo: recompensas por tempo e habilidade
Os jogos P2E recompensam os jogadores não apenas com o direito de se gabar, mas com tokens ou criptomoedas pelo seu tempo e dedicação. Essas recompensas podem ser obtidas por meio de diversas atividades, como completar missões, participar de batalhas ou explorar o mundo do jogo. Os jogadores podem então optar por manter esses tokens para valorização potencial ou vendê-los em bolsas de criptomoedas para convertê-los em dinheiro do mundo real.
3. Stake e renda passiva: coloque seus ativos para trabalhar
Alguns jogos P2E oferecem mecanismos de staking, permitindo aos jogadores bloquear seus NFTs ou tokens no jogo para ganhar recompensas passivamente. Isso incentiva o envolvimento de longo prazo e promove uma economia saudável no jogo. Imagine ganhar recompensas simplesmente por manter seus valiosos ativos no jogo!
4. Criação e vendas no mercado: crie e ganhe
Muitos jogos P2E permitem que os jogadores criem seus NFTs no jogo, criando ativos novos e potencialmente mais raros. Esses descendentes podem então ser usados no jogo ou vendidos em mercados secundários para outros jogadores, gerando fluxos de renda adicionais para jogadores criativos e estratégicos. Esta mecânica de criação adiciona uma camada de complexidade e estratégia ao ciclo de jogo, ao mesmo tempo que estimula a economia do jogo.
5. Guildas e Bolsas: Colaboração e Sucesso Compartilhado
A ascensão dos jogos P2E fomentou o surgimento de guildas – comunidades de jogadores que colaboram para alcançar objetivos comuns. Essas guildas podem oferecer bolsas de estudo, proporcionando aos novos jogadores acesso ao jogo, emprestando-lhes NFTs ou ativos do jogo. Os lucros são então divididos entre o acadêmico e a guilda, criando um cenário ganha-ganha para ambas as partes.
6. Governança e tomada de decisões: moldando o futuro
Alguns jogos P2E capacitam os jogadores com direitos de governança através da propriedade de NFT. Esses tokens de governança permitem que os jogadores participem na votação de decisões importantes relacionadas ao desenvolvimento do jogo, como atualizações futuras, mudanças de regras ou alocação de recursos. Isso promove um senso de propriedade da comunidade e capacita os jogadores a moldarem ativamente o futuro do jogo no qual investem.
7. Propriedade da terra e potencial de ganhos
Os jogos P2E com mundos virtuais expansivos geralmente permitem que os jogadores possuam lotes de terreno como NFTs. Esses terrenos virtuais podem ser usados para diversos fins, como construção de estruturas, elaboração de recursos ou hospedagem de eventos. Os proprietários de terras podem então cobrar taxas de outros jogadores para acessar suas terras, criando outra via para gerar renda dentro do jogo. Imagine possuir uma localização privilegiada num mundo virtual popular e lucrar com a atividade que ele atrai!
8. Publicidade e patrocínios no jogo
À medida que os jogos P2E atraem bases de jogadores maiores, tornam-se plataformas atraentes para marcas e anunciantes. Isso abre portas para oportunidades de publicidade no jogo, onde as marcas podem pagar aos jogadores para usarem roupas de marca, exibirem logotipos em seu terreno virtual ou organizarem eventos patrocinados dentro do jogo. Isso cria um novo fluxo de receita para jogadores e desenvolvedores de jogos.
9. Assinaturas e recursos premium
Os jogos P2E podem oferecer modelos freemium, onde a jogabilidade básica é gratuita, mas recursos ou benefícios adicionais podem ser acessados por meio de assinaturas pagas. Essas assinaturas podem oferecer vantagens como maior potencial de ganhos, itens cosméticos exclusivos ou acesso antecipado a novos conteúdos. Isso atende às diferentes preferências dos jogadores e permite que os desenvolvedores gerem fluxos de receita sustentáveis.
10. Esports e jogos competitivos: transformando o jogo em uma profissão
A ascensão do P2E impulsionou o crescimento dos esportes eletrônicos no espaço de jogos blockchain. Jogadores habilidosos agora podem competir em torneios e ligas por prêmios substanciais, potencialmente transformando suas habilidades P2E em uma profissão lucrativa. Isso adiciona uma camada profissional aos jogos P2E e incentiva os jogadores a aprimorar suas habilidades e competir no mais alto nível.
A revolução do Play-to-Earn: financiando o futuro do Blockchain, mas os desafios permanecem
O surgimento de modelos Play-to-Earn (P2E) alimentados por NFTs sem dúvida revolucionou a indústria de jogos. Esses jogos inovadores oferecem possibilidades interessantes para financiar o futuro da tecnologia blockchain. No entanto, juntamente com o imenso potencial, existem desafios e considerações que precisam de ser abordados para que o P2E alcance o seu pleno potencial como força sustentável.
Desafios a considerar:
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Jogue para ganhar vs. Jogue para se divertir: Há um equilíbrio delicado a ser alcançado. Se o foco for apenas em ganhar, a experiência de jogo principal pode ser prejudicada. Os jogos precisam ser inerentemente divertidos e envolventes para reter os jogadores no longo prazo. Um modelo Play-to-Earn sustentável deve priorizar uma jogabilidade agradável juntamente com o potencial de ganhos.
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A ameaça de ganhar dinheiro: O espaço Play-to-Earn é uma nova fronteira, e alguns malfeitores podem ficar tentados a criar jogos de baixa qualidade focados exclusivamente em atrair jogadores e lucrar com vendas de tokens, com pouca consideração pelo desenvolvimento a longo prazo ou pela experiência do jogador. Identificar e evitar tais tentativas de ganhar dinheiro é crucial para os jogadores e para a saúde geral do ecossistema P2E.
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Tokenomia e Sustentabilidade: A viabilidade a longo prazo de um jogo P2E depende de uma economia de tokens bem projetada. A inflação, a criação excessiva de tokens e as economias desequilibradas podem levar a uma queda no valor dos tokens, prejudicando, em última análise, os jogadores e o ecossistema do jogo. É necessário considerar cuidadosamente os mecanismos de fornecimento, utilidade e queima de tokens para garantir um modelo económico sustentável.
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Escalabilidade e taxas de transação: À medida que os jogos P2E ganham força, problemas de escalabilidade em alguns blockchains podem levar a altas taxas de transação. Isso pode prejudicar os ganhos dos jogadores e prejudicar a experiência geral do usuário. A adoção de soluções de Camada 2 e avanços em blockchain são cruciais para dimensionar jogos P2E para acomodar bases maiores de jogadores.
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Regulamentações e Incertezas Legais: O cenário regulatório em torno dos jogos P2E e NFTs ainda está evoluindo. As incertezas em relação à classificação dos tokens e às possíveis regulamentações de jogos de azar podem criar obstáculos tanto para desenvolvedores quanto para jogadores. São necessárias regulamentações mais claras para promover a inovação e proteger os jogadores no espaço P2E.
Considerações para um futuro próspero:
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Foco na Qualidade e Inovação: Para que o Play-to-Earn floresça, o foco deve estar na criação de jogos envolventes e de alta qualidade que proporcionem uma experiência divertida e gratificante juntamente com o potencial de ganhos. A inovação na mecânica de jogo, na narrativa e na construção de mundos será fundamental para atrair e reter jogadores no longo prazo.
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Priorizando a comunidade e o envolvimento: Construir uma comunidade forte e engajada é vital para o sucesso de qualquer jogo P2E. Os desenvolvedores devem se envolver ativamente com sua base de jogadores, abordar as preocupações e levar em consideração o feedback da comunidade ao tomar decisões de desenvolvimento.
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Transparência e Confiança: Construir a confiança dos jogadores é fundamental. É essencial uma comunicação clara sobre tokenomics, direitos de propriedade de itens no jogo e planos de desenvolvimento futuro. A transparência promove uma sensação de segurança e incentiva os jogadores a investirem seu tempo e recursos no jogo.
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Abraçando os avanços do Blockchain: O sucesso do P2E está interligado com os avanços da tecnologia blockchain. A adoção de blockchains escaláveis, velocidades de transação mais rápidas e taxas mais baixas serão cruciais para criar uma experiência de jogo agradável e contínua.
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Colaboração e Parcerias: A colaboração entre desenvolvedores de jogos P2E, empresas de blockchain e empresas de jogos tradicionais pode acelerar a inovação e o crescimento no espaço Play-to-Earn. Parcerias estratégicas podem desbloquear novas possibilidades de experiências no jogo, utilidades de tokens e adoção convencional.
Um futuro promissor, mas o trabalho permanece
Modelos Jogue para Ganhar possuem imenso potencial para revolucionar a indústria de jogos e contribuir significativamente para o futuro da tecnologia blockchain. No entanto, enfrentar os desafios e implementar as considerações descritas acima são cruciais para garantir a sustentabilidade e o sucesso a longo prazo do P2E. Ao priorizar uma jogabilidade de qualidade, promover comunidades fortes, abraçar a inovação e navegar no cenário regulatório em evolução, o P2E pode inaugurar uma nova era de jogos onde jogar não é apenas uma questão de diversão, mas também pode ser um caminho gratificante para a capacitação financeira. O futuro do P2E é brilhante, mas a jornada em direção a um ecossistema próspero e sustentável requer colaboração, inovação e um compromisso para criar uma experiência positiva tanto para os jogadores quanto para a comunidade blockchain mais ampla.
Além disso, leia – A ascensão dos jogos NFT Play-to-Earn e as 10 principais coisas que os tornam únicos
A ascensão dos modelos Play-to-Earn marca um momento crucial na convergência entre jogos e tecnologia blockchain. Ao oferecer aos jogadores propriedade, potencial de ganhos e envolvimento mais profundo, o P2E não está apenas transformando os jogos; também está alimentando a inovação dentro do ecossistema blockchain mais amplo. Enfrentar os desafios e promover a colaboração entre desenvolvedores de jogos, especialistas em blockchain e jogadores será fundamental para desbloquear todo o potencial do P2E e moldar o futuro da tecnologia blockchain. À medida que a indústria amadurece, podemos esperar que os jogos P2E evoluam além da mecânica de ganhos, oferecendo experiências imersivas que integram perfeitamente a tecnologia blockchain no ciclo central do jogo. O futuro dos jogos e do blockchain provavelmente será colaborativo, construído sobre as bases estabelecidas pela revolução Play-to-Earn.
NFTs
RTFKT Announces Project Animus Reveal, Launches Egg Unboxing Event Amid Mixed Reactions | NFT CULTURE | NFT News | Web3 Culture
RTFKT, the innovative creator-led company renowned for its cutting-edge sneakers and metaverse collectibles, has officially unveiled its highly anticipated collection, Project Animus. This project marks a significant milestone in RTFKT’s journey, introducing a new dimension to its digital universe after a long period of development. However, the initial market response has been disappointing, with the revealed Animi trading at a floor price of 0.05 ETH, significantly lower than the eggs’ floor price of 0.09 ETH.
The Genesis of the Project Animus
Initially introduced in October 2022, Project Animus introduces a unique ecosystem of digital creatures called Animi. These Animi are designed to enhance Clone X’s avatars, offering an immersive and engaging experience for the community. The recent reveal showcased a diverse range of Animi species, each with distinct design traits and elemental attributes, breaking away from traditional trait-based rarity systems.
A New Digital Frontier: The History and Evolution of Project Animus
The Animus Project is RTFKT’s latest intellectual property, promising to revolutionize the NFT space with its unique digital creatures. The journey kicked off on October 8, 2022, with an interactive teaser event called “The Eggsperience.” This livestream event allowed attendees to explore a virtual Animus Research Facility, generating intrigue and excitement among the community.
Renowned artist Takashi Murakami played a significant role in the project, revealing the first Murakami-themed Animus creature, Saisei, on April 30, 2023. This collaboration added a layer of artistic prestige to the project, further elevating its status within the NFT community.
Animus Egg Incubation: A Journey from Egg to Animi
Clone X NFT holders had the opportunity to claim an Animus Egg until March 1, 2024. This was followed by the Animus Egg Hatching event, which ran from May 7 to June 4, 2024. During this period, holders of several RTFKT NFTs, including Clone X, Space Pod, Loot Pod, Exo Pod, and Lux Pod, were able to use a points-based system to increase their chances of hatching rarer Animi. The limited supply of Project Animus Eggs is capped at 20,000, with no public sale planned.
Mixed market reception
Despite the excitement and innovative features, the market reaction to the reveal of Project Animus has been lukewarm. Animi is currently trading at a floor price of 0.05 ETH, significantly lower than the eggs’ floor price of 0.09 ETH. This discrepancy has led to disappointment among some collectors who had high expectations for the project.
What Awaits Us: The Future of Project Animus
Following the reveal, RTFKT plans to release a collection of exclusive Animus Artist Edition characters. Holders of Clone X Artist Edition NFTs are guaranteed to get one of these special editions. The distribution will include 88 Special Edition Animus, with 8 Mythic (Dragon Sakura), 40 Shiny, and 40 Ghost Animus. The odds of receiving a Special Edition Animus are the same for all Eggs hatched, regardless of the points accumulated.
The remaining Animus characters will be distributed among unhatched Eggs, encompassing Special Edition Animus, as well as Cosmic Animus and Murakami Element from Generation 1, Generation 2, and Generation 3.
Conclusion
RTFKT’s Project Animus represents a bold step forward in the NFT space, combining cutting-edge technology with artistic collaboration to create an immersive and innovative digital ecosystem. However, the initial market reception highlights the challenges of living up to high expectations in the ever-evolving NFT landscape. As the project continues to evolve, it promises to deliver unique experiences and opportunities for its community, solidifying RTFKT’s position as a leader in the metaverse and digital collectibles arena.
Summary: RTFKT has unveiled Project Animus, introducing a unique ecosystem of digital creatures called Animi designed to enhance Clone X avatars. Despite the excitement, market response has been mixed, with Animi trading at a lower floor price than eggs. The project kicked off with an interactive event in October 2022, featuring collaborations with artist Takashi Murakami. Following the reveal, RTFKT will release special edition Animus characters. The total supply of Animus Eggs is limited to 20,000, with no public sale planned.
NFTs
The Olympics have reportedly ditched Mario and Sonic games in favor of mobile and NFTs
The long and historic partnership between Nintendo and Sega to create video games for the Olympics reportedly ended in 2020 as event organizers sought opportunities elsewhere.
Lee Cocker, who served as executive producer on several Mario & Sonic Olympics titles, said Eurogamer the International Olympic Committee let the licensing agreement lapse because it “wanted to look at other partners, NFTs and esports.”
“Basically, the IOC wanted to bring [it] “Turn inward and look for other partners so you can get more money,” Cocker added.
The 2024 Summer Olympics kicked off in Paris last week, but there were no Mario & Sonic games available in time for the event to begin – the first time this has happened since the original release in 2007 to coincide with the 2008 Beijing Summer Olympics.
Over the past two decades, there have been four Mario and Sonic adaptations for the Summer Olympics, as well as two for the Winter Olympics.
This year, instead of a Nintendo/Sega title, the IOC released Olympics Go! Paris 2024, a free-to-play mobile and PC title developed by nWay, which has worked on several Power Rangers games.
Olympics Go! allows players to compete in 12 sports and unlock NFTs from the Paris 2024 digital pin collection.
The original Mario & Sonic at the Olympic Games was announced in March 2007 and marked the first time the two mascots – once archrivals in the console wars of the 1990s – appeared together in a game.
NFTs
DraftKings abruptly shuts down NFT operation, leaving collectors panicking over vast holdings of digital tokens
DraftKings, the daily fantasy sports and sports betting company, abruptly shut down a program called Reignmakers on Tuesday, posting a notice on its website and associated app and sending a mass email to some subset of its user base. Reignmakers, which the company launched in 2021, offered pay-to-play competitions in NFL football, PGA Tour golf and UFC mixed martial arts. The decision to eliminate the entire program, DraftKings says, was not made lightly but was forced “due to recent legal developments.”
DraftKings has yet to specify what “recent legal developments” are troubling its now-dead Reignmakers product. The company was sued in U.S. District Court in 2023 by a Reignmakers player named Justin Dufoe, who accuses the company of dealing in unregistered securities, taking advantage of relatively unsophisticated “retail investors,” and failing to market and support Reignmakers to the degree necessary to return to its users the financial benefits expected. DraftKings filed a motion in September to dismiss Dufoe’s complaint, but that motion was denied on July 2. A scheduling conference was held by the parties on July 29; Reignmakers was permanently shut down on July 30. A DraftKings spokesperson reached by Defector on Wednesday declined to confirm whether Dufoe’s complaint is the “recent legal development” that forced the company’s hand.
Users of the Reignmakers NFL product, who in recent days began murmuring on social channels about a notable lack of DraftKings activity so close to the start of the NFL preseason schedule, were caught off guard and, in some cases, devastated by the news. Members of the DraftKings Discord server, where all Reignmakers-related channels were abruptly shut down and locked following the announcement, flooded a general channel in various states of panic, sharing news, theorizing, lamenting, and, in some cases, openly worrying about whether it would be possible to recoup any decent fraction of the genuinely impressive sums of money they had invested in this DraftKings product.
Reignmakers is nominally a daily fantasy contest—users build lineups of players and then pit those lineups against other users’ lineups for cash prizes—but it’s actually a distributor of nonfungible digital tokens (NFTs), originated and sold by DraftKings, and then frequently resold on a dedicated secondary marketplace also hosted by DraftKings. At the lineup-building level, Reignmakers functions like a card-collecting game, with artificial scarcity driving the prices of the most coveted cards to insane, eye-popping heights. Reignmakers NFTs are tiered and offered in timed drops designed to heighten the sense of scarcity. A user can enter a lower-tier contest using a collection of NFTs that may have cost a few hundred dollars in total (or that were earned by purchasing random packs of NFTs that offer generally low odds of scoring top assets) and throw their lot in with hundreds of casual users competing for relatively unimpressive rewards. Random packs at the lowest tier would have prices as low as a few dollars; mid-tier cards—Star and Elite tiers, I’d guess—could cost a player upwards of $1,000.
But players interested in hunting down the biggest payouts, not just from games but from leaderboard prizes and other assorted prizes, would need to enter higher-tier games, and to enter the higher-tier games, a user’s collection needed to include higher-tier NFTs. DraftKings ensured that these cards were extremely scarce and could only be purchased directly on the marketplace at prices that any reasonable person would consider utterly insane.
For example, the highest-tier Reignmaker contests (called the Reignmakers tier, of course) have in the past been limited to listings with at least two of the highest-tier, rarest NFTs (also the Reignmaker tier) plus three NFTs from the second-highest tier (Legendary). NFTs at these tiers are expensive. Not just expensive in the way that, like, a steak dinner is expensive, but expensive in the way that buying even one of them should trigger a mandatory visit to a gambling addiction counselor, if not sirens and a straitjacket. Back in 2022a Reignmaker-level Ja’Marr Chase NFT from something called the Field Pass Promo Set could be purchased directly from the DraftKings Reignmaker Marketplace for a whopping $32,100.
Reignmakers users purchased NFTs at various levels with the expectation that owning them would convey better odds of winning contests hosted on DraftKings. This was the gamification element of Reignmakers, which emerged several months after DraftKings began trading and minting its NFTs. But as with all NFTs, a very large part of the real appeal for its buyers was the expectation, however insane, that these worthless, virtually worthless, infinitely duplicable digital images would increase in value over time. Now that both the Reignmakers game and the Reignmakers marketplace have been shut down, Reignmakers NFT holders are worried that their investments may have suddenly lost all monetary value. One Discord user described Tuesday as “a bad day to wake up and realize you have $2,000 worth of unopened NFL Rookie Packs”; Another user asked the group if they should expect “a refund” on the $10,000 they’ve already spent on Reignmakers NFTs this year. A pessimistic Reddit user posted tuesday that they would sue DraftKings if they were forced to take a total loss on a Reignmakers NFT collection worth approximately $100,000.
The game (scam?) was built to make numbers like these not only possible, but somewhat easily achievable. A user who intended to compete from a position of strength in multiple overlapping high-profile contests at the same time, and who had been in the blockchain madhouse for a period of years, could easily have spent six figures on Reignmakers NFTs. DraftKings used non-gaming incentives to entice players to spend more and more money, much like casinos give away free suites to players who over-bet on blackjack. Another Reddit user lamented the loss of the additional prizes and ranking bonuses he had hoped to earn in the upcoming NFL season by having a portfolio of NFTs that had reached the highest levels of value and prestige. “I was already loaded up on 2024 creation tokens and rookie debut cards,” said this Reignmakers userwho claimed his portfolio was finally “close to the top 250 overall.”
Dufoe’s complaint says the NFTs minted by DraftKings for Reignmakers qualify as securities, function like securities, and should be regulated as securities. In its motion to dismiss, DraftKings attempted to position its NFTs as game pieces — eye-wateringly expensive, yes, but essentially the same thing as Magic: The Gathering cards or Monopoly hotels. The court, in resolving these arguments, applied what’s known as “the Howey test,” referencing a case from 1946 in which the U.S. Supreme Court established a standard for determining whether a specific instrument qualifies as an investment contract. Judge Dennis J. Casper, in ruling against DraftKings’ motion, concluded that Dufoe could plausibly argue that Reignmakers’ NFT transactions represent “the pooling of assets from multiple investors in such a manner that all share in the profits and risks of the enterprise,” arguing that DraftKings’ absolute control over the game and marketplace effectively binds the financial interests of the company and the buyers, the latter of whom depend on the viability of both for their NFTs to retain any value.
Reignmakers users are different from Monopoly players in at least one crucial way: A person who buys a Monopoly board has no expectation from Hasbro that those little red and green pieces will appreciate in value. It’s a game! No matter what any hysterically conflicted party may say to the contrary, that’s not what NFT collecting is. DraftKings had been selling Reignmakers NFTs for months before they were gamified, and Dufoe, in his complaint, cites public comments made by DraftKings spokespeople that seem to explicitly position Reignmakers NFTs as assets with independent monetary value beyond their utility in Reignmakers contests. Judge Casper, in his ruling on the motion to dismiss, cites a Twitter account associated with a podcast run by DraftKings CEO Matthew Kalish, who in a tweet described NFTs as “the opportunity to invest in startups, artists, operations, and entrepreneurs all at once.” This is probably the kind of thing that NFT peddlers should stop saying. This advice assumes, of course, that NFTs will continue to exist as instruments on the other side of this and other lawsuits.
DraftKings has posted a worryingly sparse FAQ at the bottom of the your ad Tuesday, anticipating but largely failing to address questions from players who see this as yet another in a long line of brutal blockchain rug pulls. In a hilarious reversal of existing Reignmakers policy, Reignmakers users are now allowed by DraftKings to withdraw their Reignmakers NFTs from their DraftKings portfolios and into their personal NFT wallets, where those NFTs will have precisely zero value, to anyone, for the rest of all time. There’s also vague language about Reignmakers users having the option to “relinquish” their NFTs back to DraftKings in exchange for “cash payments,” subject to “certain conditions” and according to an as-yet-unspecified formula that will take into account, among other things, the “size and quality” of a player’s collection.
Reignmakers users are not optimistic. Those who claim to have been victims of other blockchain market crashes are warning their peers on Discord and Reddit to expect payouts that amount to pennies on the dollar; in the absence of any clarifying information, users are unsure whether cashing out their NFTs from Reignmakers to their personal NFT wallets, for reasons that completely pass any and all understanding, would effectively preclude the possibility of delivering these silly digital tokens back to DraftKings. It remains to be seen what exactly DraftKings has in mind with the “certain conditions” attached to the delivery process. There is much that has yet to be resolved. A DraftKings spokesperson contacted by Defector indicated that more time would be needed to answer a list of specific questions and issued a statement noting that it is “in DraftKings’ DNA to innovate and disrupt to provide the best possible gaming experiences for our customers.” The original complaint is embedded below.
Do you know anything about the demise of Reignmakers, either from the consumer side or from the DraftKings side? We’d love to hear from you. Get it in touch!
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NFTs
There Will Be No More ‘Mario & Sonic’ Olympics Because of NFTs
Nintendo and SEGA have been teaming up with the Olympics for several years now in the popular Mario & sonic in the Olympic Games series, but a new report claims the International Olympic Committee has abandoned the series in favor of new deals in eSports and NFTs.
According to Eurogamer“A veteran behind the series,” Lee Cocker, told the outlet that the IOC chose not to renew its license with SEGA and Nintendo, letting it expire in 2020. “They wanted to look at other partners and NFTs and eSports,” Cocker told Eurogamer. “Basically, the IOC wanted to bring [it] turn inward and look for other partners so they could get more money.”
Mario & Sonic at the Olympic Games is a series that has been running since 2008, with six main games covering the regular and Winter Olympics. In the games, players could control various characters from the Mario and Sonic franchises and compete in Olympic sporting events.
It’s no secret that NFTs are a big part of this year’s Paris 2024 Olympics. Olympics Go! Paris 2024 is a mobile and mobile-connected game your site states that players can “join the excitement of the Paris 2024 Olympic Games with nWay’s officially licensed, commemorative NFT Digital Pins collection honoring Paris 2024!”
As for eSports, Saudi Arabia will host the ESports Olympic Games in 2025. This is part of a partnership with the Saudi National Olympic Committee (NOC) that is expected to last for the next 12 years and is expected to feature regular events.
IOC President Thomas Bach said: “By partnering with the Saudi NOC, we also ensure that Olympic values are respected, in particular with regard to the game titles on the programme, the promotion of gender equality and the engagement with young audiences who are embracing esports.”
In other news, Someone claimed they’re suing Bandai Namco because Elden Ring is too difficult.
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